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Access to the Digital Earth digital art platform has been extended until February 1!
Virtual platform Digital Earth with 15 works of digital art of Russian artists opened on December 8.
The Foundation for Support of Contemporary Art Winzavod and re:Store, a chain of Apple equipment stores, present a new project on digital art Digital Earth for the presentation of works by the finalists of the contest, held in autumn 2020.
Leaders in the field of art and technology, Winzavod and the re:Store have teamed up to popularize modern technologies to make them more accessible and support creative potential. Such symbiosis of art and technology allowed to create a new virtual platform, which has no analogues in Russia http://digitalearth.re-store.ru.
The platform was developed by an international team inspired by game-art. Journey through the virtual space, using the computer game engine, is an independent unlimited experience, where each visitor has the freedom to choose his or her own route to view the exhibition, to immerse himself or herself in the world of each artist, to move between the futuristic parts of the full architectural object of the gallery.
Technically, the idea of Digital Earth turned out to be feasible through the use of the open platform Unreal Engine and Pixel Streaming technology, which provides access to the game platform for a large number of viewers, regardless of the quality of Internet connection. Guests are assisted in navigating the gallery by viewers voiced by artificial intelligence. Sound for space was created by an ITSU audio artist.
In the galleries 15 works of the finalists of the contest are presented. Among them are artists Julia Alexeenkova, Anna Gantimurova, Roman Golovko, Artem Go, Ales Lyalush, Kirill Zakomoldin, Anastasia Kvariani, Danila Lipatov, Alexey Ryabov, Anna Sapunova, Margarita Trushina, Zaurbek Tsugaev, Ksenia Sharapova, Varya Schuka, the group Gray Cake.
The best works were selected by the expert council of the contest, which included prominent curators and artists in the field of digital visual art: AES+F, Antonio Geusa and Svetlana Taylor. Selection for the exhibition was one of the main criteria to determine the finalists of the competition. The jury included works created using digital technology: animation, video, painting, works created using computer graphics, neural networks, VR and AR.